JRPG DATABASE
2011

Dark Souls

DeveloperFromSoftware
PlatformsPlayStation 3 · PC (Microsoft Windows) · Xbox 360
Score8.9 / 10

About Dark Souls

Dark Souls is a 2011 role-playing game developed by FromSoftware and published by Bandai Namco Entertainment, part of the Dark Souls series. It released on PlayStation 3, PC (Microsoft Windows) and Xbox 360, holding a 8.9 / 10 aggregate score.

Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world.

It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking on a perilous journey to uncover the secrets of the cursed land of Lordran.

Dark Souls is known for its punishing difficulty, requiring players to carefully manage combat, stamina, and resources while navigating hostile environments filled with dangerous enemies and formidable bosses. The game features a unique multiplayer component, allowing players to leave messages for others, summon allies for cooperative play, or invade other players' worlds for PvP combat.

The original release of Dark Souls received critical acclaim for its atmospheric world, innovative mechanics, and rewarding gameplay, solidifying its place as a seminal title in the action RPG genre.

JRPG details

DeveloperFromSoftware
PublisherBandai Namco Entertainment
PlatformsPlayStation 3PC (Microsoft Windows)Xbox 360
GenresRole-playing (RPG)Adventure
ThemesActionFantasy
ModesSingle playerMultiplayerCo-operative
PerspectiveThird person
FranchiseDark Souls
SeriesDark Souls
LanguagesEnglishJapaneseChinese (Simplified)Chinese (Traditional)FrenchGermanItalianKoreanSpanish (Spain)
Tagsghostsexplorationmonstersknightsviolencewizardsmedievalbrutalmagicdeathdifficultflightinsanityaction-adventureachievementsapocalypseundeadonlinetrapssword & sorceryboss fightspiritual successordigital distributionanthropomorphismplaystation trophiescustomizable characterscontroller recommendationhumanpolygonal 3dbow and arrowupgradeable weaponswasd movementnon-player characterminotaursragdoll physicscheckpointssaving the worldmoral decisionsside questsbranching storylineplayer vs playermeleeauto-savingreal-time combatparryinggames with goldmercenarybritish accentxbox one backwards compatibilitygamersgategames on demandreptilian humanoidmultiple enemy boss fightsgamescom 2012boss assistancesliding down laddersmeme originnew game plusfire manipulationblacksmithcontext sensitivesecret achievementstokyo game show 2012swarming enemieshidden roomentering world in a paintingdark second actskull for a headsouls as currencymonsters that look suspiciously like genitaliasoul stealold-fashioned englishpyromancergamescom 2011tomb raidinggames for windows - livetokyo game show 2010soulslikeinterconnected-worldaction-rpg

Story

Dark Souls takes place in the dark, decaying kingdom of Lordran, a world in decline where gods, humans, and other mystical beings struggle with the inevitability of age, fire, and darkness. The player assumes the role of an Undead, a cursed being who is fated to resurrect repeatedly after death. The Undead is prophesied to either link the fire and prolong the Age of Fire or let it fade, ushering in the Age of Dark.

The game begins with the player imprisoned in the Northern Undead Asylum. Escaping sets the stage for a journey across Lordran, from crumbling castles and ancient ruins to twisted forests and treacherous catacombs. Along the way, the player encounters remnants of once-great heroes, malevolent creatures, and godlike beings, each guarding vital keys, souls, or knowledge necessary to progress.

Central to the story are the Four Lords of Cinder: powerful beings who previously linked the First Flame and have now abandoned their thrones. They include:

Gwyn, Lord of Sunlight, whose fate is intertwined with the First Flame.

Nito, the First of the Dead, a skeletal lord shrouded in deathly mists.

The Witch of Izalith, whose attempts to recreate the First Flame led to catastrophic consequences.

Seath the Scaleless, a dragon obsessed with immortality and forbidden knowledge.

As the Undead, the player collects the Lord Souls, defeats these Lords, and reaches the Kiln of the First Flame, confronting Gwyn’s remnant. The climax offers a choice: to link the fire, continuing the Age of Fire, or let it fade, allowing the Age of Dark to begin—symbolizing the cyclical struggle between light and dark, life and decay, in Lordran.

The narrative is deliberately ambiguous and cryptic, conveyed mostly through environmental storytelling, item descriptions, and subtle NPC dialogue. Themes of despair, perseverance, and the cyclical nature of history permeate the journey, creating a haunting and immersive experience that rewards careful observation and exploration.

Videos

Trailer
Gameplay

Cast & Credits

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Music

Release Date

PlayStation 3Sep 22, 2011
PlayStation 3Oct 04, 2011
Xbox 360Oct 04, 2011
PlayStation 3Oct 06, 2011
Xbox 360Oct 06, 2011
PlayStation 3Oct 07, 2011
Xbox 360Oct 07, 2011
Xbox 360Oct 18, 2011
PC (Microsoft Windows)Aug 23, 2012
PC (Microsoft Windows)Aug 24, 2012
PC (Microsoft Windows)Aug 24, 2012
PC (Microsoft Windows)Oct 25, 2012

Dark Souls OST

Dark Souls 1 OST
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Where to play

Available digitally on

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