About Coded Soul: Uketsugareshi Idea
Coded Soul: Uketsugareshi Idea is a 2008 role-playing game developed by Gaia and published by Sony Computer Entertainment. It released on PlayStation Portable.
A sequel to 2007 action role-playing "Folklore". An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’.
That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls.
JRPG details
| Developer | Gaia |
| Publisher | Sony Computer Entertainment |
| Platforms | PlayStation Portable |
| Genres | Role-playing (RPG)Hack and slash/Beat 'em up |
| Themes | Action |
| Modes | Single player |
| Perspective | Third person |
| Series | Folklore |
Story
An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls.
Once you've defeated a foe, you can make them into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.
Release Date
| PlayStation Portable | Feb 07, 2008 |
| PlayStation Portable | Mar 06, 2008 |
| PlayStation Portable | May 23, 2008 |
Where to play
JRPGpedia earns from qualifying purchases via affiliate links.












